Python Turtle is a fun and interactive module that lets users create simple drawings and animations using a turtle that moves around the screen. In this article, we will discuss how to make a diamond shape in Turtle Python. The diamond shape can be created by first making a bigger triangle and then making three lines inside it, followed by four small triangles, and finally, a line above these triangles. The code will involve using functions like forward() to move the turtle in the forward direction and left() or right() to rotate the pen in the desired direction.
Characteristics | Values |
---|---|
Libraries | turtle, math |
Functions | forward, right, left, hideturtle, done, setworldcoordinates, speed, circle, begin_fill, seth, end_fill |
Variables | width, height, angle, radius, x, y, d |
What You'll Learn
Import the turtle module
To create a diamond shape using Python and Turtle, you must first import the turtle module. The turtle module provides a Screen class and a Turtle class. The Screen class creates a window for the turtle to move around in, and the Turtle class provides the turtle itself.
Python
Import turtle
This import statement gives you access to all the functions and classes defined in the turtle module.
Now that you have imported the turtle module, you can start creating your diamond shape. You can create a new turtle screen and set its properties, such as the title, size, and background colour. Then, you can create a new turtle object and use its methods to move the turtle and draw the diamond.
Python
Screen = turtle.Screen()
Screen.bgcolor("white")
In this code, `screen` is an instance of the `Screen` class, and `bgcolor` is used to set the background colour of the screen to white.
Next, you can create a new turtle object and use its methods to draw the diamond. Here is an example:
Python
My_turtle = turtle.Turtle()
In this code, `my_turtle` is an instance of the `Turtle` class. You can now use `my_turtle` to draw the diamond.
Stay tuned for the next section, where we will dive into the details of drawing the diamond shape using the `Turtle` class methods.
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Create a new turtle screen
To create a new turtle screen in Python, you need to import the turtle module and use the Screen() function from the turtle library. Here's an example code snippet:
Python
Import turtle
Screen = turtle.Screen()
Set the background color of the turtle screen
Screen.bgcolor("white")
In the above code, we first import the turtle module, which provides the Screen class. We then create a new turtle screen object by calling the Screen() function. You can also set the background color of the turtle screen using the bgcolor() function.
The turtle screen is the window or canvas where the turtle will draw and move. You can customize the size and position of the turtle screen using the setup() method. For example:
Python
Set the size and position of the main window
Screen.setup(width=400, height=400, startx=50, starty=50)
This will create a turtle screen with a width of 400 pixels, a height of 400 pixels, and a starting position of 50 pixels from the left edge and 50 pixels from the top edge of the screen.
You can also set the title of the turtle window using the title() method:
Python
Set the title of the turtle window
Screen.title("Turtle Graphics")
This will set the title of the turtle window to "Turtle Graphics".
Additionally, you can use the screensize() method to resize the canvas without altering the drawing window:
Python
Resize the canvas
Screen.screensize(800, 600)
This will resize the canvas to 800 pixels in width and 600 pixels in height.
Remember that to use turtle graphics, you need to have the Tk interface package installed on your system. If you encounter a "No module named '_tkinter' error", make sure to install the Tk interface package.
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Create a new turtle object
To create a new turtle object, you can use the following code:
Python
Import the turtle module
Import turtle
Create a new turtle screen and set its background color
Screen = turtle.Screen()
Screen.bgcolor("white")
My_turtle = turtle.Turtle()
Here's a breakdown of the code:
First, we import the turtle module, which provides the necessary classes and functions for creating turtle graphics.
Next, we create a new turtle screen using the `Screen()` function and set its background color to white using the `bgcolor()` function.
Then, we create a new turtle object using the `Turtle()` function. This object represents the turtle that we will use to draw shapes on the screen.
By creating a new turtle object, you can now use its methods to control its movement and draw different shapes, including diamonds.
For example, you can use the `forward()` method to move the turtle forward by a specified number of units and the `right()` method to turn the turtle right by a specified number of degrees.
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Draw the diamond shape
To draw a diamond shape in Turtle Python, you can follow these steps:
First, import the necessary modules and create a new turtle screen and turtle object:
Python
Import turtle
Screen = turtle.Screen()
Screen.bgcolor("white")
My_turtle = turtle.Turtle()
Next, use a loop to draw the diamond shape:
Python
For _ in range(2):
My_turtle.forward(200)
My_turtle.left(60)
My_turtle.forward(200)
My_turtle.left(120)
My_turtle.forward(200)
My_turtle.left(120)
My_turtle.forward(200)
My_turtle.left(60)
Finally, hide the turtle and close the turtle graphics window:
Python
My_turtle.hideturtle()
Turtle.done()
In the code above, `my_turtle.forward(200)` moves the turtle forward by 200 units, and `my_turtle.left(60)` turns the turtle left by 60 degrees. The loop (`for _ in range(2)`) is used to repeat the drawing process twice to create the full diamond shape.
You can also use a slightly different approach to draw the diamond shape:
Python
Import turtle
For _ in range(2):
Turtle.left(60)
Turtle.forward(200)
Turtle.left(120)
Turtle.forward(200)
Turtle.left(120)
Turtle.forward(200)
Turtle.left(60)
Turtle.done()
This code achieves the same result but with less code.
Additionally, you can create a function that draws a diamond shape at any center location, width, height, and arc angle. This involves applying basic trigonometry knowledge to calculate the required values:
Python
Import turtle
Import math
Def diamond(x, y, width, height, angle):
Turtle.up()
Turtle.color('red')
Turtle.goto(x, y - height / 2)
D = ((width / 2) 2 + (height / 2) 2) 0.5
Radius = d * 0.5 / math.sin(math.radians(angle / 2))
Turtle.down()
Turtle.begin_fill()
For _ in range(4):
Turtle.circle(radius, angle)
Turtle.seth(turtle.towards(x, y + height / 2) - angle / 2)
Turtle.end_fill()
Diamond(0, 0, 1200, 1600, 20)
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Hide the turtle and close the window
To hide the turtle and close the turtle graphics window, you can use the following lines of code:
Python
Hide the turtle
My_turtle.hideturtle()
Close the turtle graphics window
Turtle.done()
The `hideturtle()` method is used to make the turtle invisible, and it's a good idea to use this method while you're in the middle of a complicated drawing as it speeds up the drawing process. You can also use the shorter version `my_turtle.ht()` to hide the turtle.
To close the turtle graphics window, you can use the `done()` function from the turtle module. This will end the turtle graphics session and close the window.
Here's an example of how you can use these lines of code in the context of drawing a diamond in Turtle Python:
Python
Import turtle
Create a new turtle screen and set its background color
Screen = turtle.Screen()
Screen.bgcolor("white")
Create a new turtle object
My_turtle = turtle.Turtle()
Draw a diamond
For i in range(2):
My_turtle.forward(100)
My_turtle.right(60)
My_turtle.forward(100)
My_turtle.right(120)
Hide the turtle and close the turtle graphics window
My_turtle.hideturtle()
Turtle.done()
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